Page 9 - AeM_Sept_2017
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RESEARCH, ANALYSIS & TRENDS



      hardware, camera and screen, as well as integrated   On the other hand, since markers must be physically
      localization technologies. Thanks to these technical   present in the real world and can be shifted or altered
      capacities, smartphones can be used as an ideal medi-  to unintended positions, the abuse risk is high and
      um for AR applications: The hardware, which means    there are also limitations due to the high computing
      the mobile device, is equipped with a software program,   intensity for the analysis and recognition of the marker.
      a so-called native application, that enables it to process   Furthermore, there is high dependency on light condi-
      and readout data that is accessed online. The camera   tions and visibility of the marker - if this is hidden or not
      acts as a viewing window and interface to the visualiza-  visible, the AR application does not react. Therefore,
      tion of AR in which the digital information is integrated   marker-based AR is mainly used for the superimposi-
      or superimposed live into the video image.           tion of virtual 3-D objects in the visual field of the view-
                                                           er.
      For the position finding of the user, so-called "markers"
      are required which are equated with fixed points in the   b) Marker-less AR
      real world. They serve the orientation of the AR system
      and trigger an action such as the insertion of a virtual   The localization serves here as a trigger for the AR pro-
      object. Since the referencing of the digital data can take   jection, whereby the position data get determined by
      place in different ways, in practice a distinction is made   the satellite technology “Global Positioning System
      between two types of AR:                             (GPS)”. This has the advantage that physical markers
                                                           do not have to be produced separately and that the AR
      a) Marker-based AR                                   device can both receive and set up markers.


      This form of AR uses individually developed patterns or   A disadvantage is that, in addition to the camera, a lo-
      images. By means of image recognition, these are iden-  calization technology (like e.g. GPS) is needed, which
      tified by the AR application so that the associated con-  may not have radio reception indoors or in enclosed
      tent can be unambiguously assigned and visualized.   spaces.
      The spatiality of the representation is thereby produced
      by the perspective and positioning of the marker.    Clearly, both variants of AR have advantages and dis-
                                                           advantages and it is up to the advertisers to choose
      The advantage of marker-based AR is the ease with    what’s most suitable for them, depending on the objec-
      which the markers are produced, since no additional   tives of the campaign, the service, or content available.
      markers are necessary when using existing images;    The developments show that our users' and viewing
      that AR devices need only one camera and no localiza-  habits with hardware touchpoints will continue to
      tion technologies and are generally location-        change with visualizations and applications literally
      independent, since the display can be individually set   moving virtually into the free space, without taking the
      by moving the marker.                                view of the real environment. ◊
                                                                                           By Daniela La Marca


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