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RESEARCH, ANALYSIS & TRENDS








































             Retinal projection and XR glasses will be

             screens of the future



            Since  we  always  carry  a  around  smartphone,     1. An armada of interfaces
            we  constantly  have  a  screen  at  our  disposal.
            That  fact  prompted  the  technology  experts  at   In  this  scenario,  screens  are  omnipresent  -  even  in
            Deloitte  to  think  about  the  role  screens  will   public spaces. The "Internet of Things" (IoT) pervades
            play in our lives in the future.                     everyday life and so functionality is the focus when us-
                                                                 ing screens. Data can be used extensively whereby the
            To get a picture of that, Deloitte’s Center for the Long   digital  platform  providers  play  a  central  role  in  this,
            View worked with scenario design in order to be able to   since  they  collect  and  process  large  amounts  of  data
            imagine what our everyday digital screen life could look   and are used to centrally link the screens. Consumers
            like in 2030. They opted for this method since it allows   also use a variety of screens for many different applica-
            to go beyond the usual planning horizon of three to five   tions.  However,  this  scenario  does  not  come  up  with
            years. In this case, it is not about predicting the future   major  hardware  innovations.  On  the  consumer  side,
            in  detail  but  analyzing  the  risks  and  opportunities  of   there is just little acceptance for technologies such as
            certain strategies.                                  virtual  reality  or  even  retinal  projection  displays.

            Deloitte created four extreme but plausible future sce-  2. My personal assistant
            narios for the "Future of Screens" in 2030, which differ
            primarily  by  means  of  two  factors:  the  number  of   This  scenario  can  be  summarized  as  ‘one  screen  for
            screens  that  a  consumer  uses  in  everyday  life,  and   everything’. Every consumer has his own high-end de-
            whether entertainment and media consumption or func-  vice that makes additional screens superfluous in both
            tionality are the stronger drivers for use.          private and public areas. Besides the particularly pow-
                                                                 erful  smartphones,  augmented  reality  (AR)  glasses
            Ultimately,  user  acceptance,  data  protection  and  eco-  gain momentum, hence, the big winners are the device
            systems are the three main factors that determine the   manufacturers.  In  addition  to  the  hardware,  they  pro-
            role that screens will play in the future.           vide the operating systems, which means that they also
                                                                 hold the consumer data. App developers or digital plat-
                                                                 forms can only reach consumers through the manufac-
                                                                 turers.

                                                               6               April 2021: Immersive Technologies in Marketing
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