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COMPANIES
  &
  CAMPAIGNS























             Off to new worlds with virtual, augmented,

             and mixed realities


            In  2018,  IDC  forecasted  investment  in  VR  and  AR  to   interact with the virtual world through intuitive hand and
            reach  around  20  billion  dollars  by  2022  and  that  both   finger gestures, to move in it and to experience it from
            technologies  will  be  key  to  companies'  digital   all  sides.  Virtual  Reality  (VR)  thus  creates  an  artificial
            transformation  plans.  Big  technology  companies  were   reality  that  can  feel  very  real.  VR  cannot  replace  real
            indeed  working  hard  on  the  development  of  headsets   interaction and communication in the same way, but it
            (and still do) that can function without cables and allow   opens the door to spaces, information, and experiences
            images to be seen in HD: VR headsets in 8K with much   that are only reserved for a few people.
            more  powerful  processors.  There  is  even  talk  that
            Artificial  Intelligence  (AI)  will  be  more  and  more   Augmented  Reality  (AR)  extends  real  space  and
            integrate  and  the  latest  5G  standard  will  provide  very   brings  the  virtual  world  into  reality.  Instead  of
            interesting scenarios for the evolution of VR. For sure,   transporting  the  user  to  a  completely  virtual
            this  standard  will  allow  more  devices  and  large  user   environment,  digital  objects  are  embedded  in  the  real
            communities  to  be  connected,  but  most  importantly,   world. This means that the user perceives the physical
            consumers will receive images in real time, almost as if   reality,  which  is  enriched  or  expanded  with  digital
            they were seeing them with their own eyes, thanks to   information. With the help  of wearables, such as data
            the latest 5G technology.                            glasses  and  smartwatch,  it  is  possible  for  graphics,
                                                                 videos, or texts etc. to be shown in real time in the real
            Summarizing again the advantages of VR, AR, and MR   environment. This allows users to see both actual and
            before  giving  some  innovative  use  scenarios  makes   virtual objects in front of their eyes.
            sense  to  understand  the  capability  of  the  new
            technologies much better, so here we go:             Accordingly,  MR  spans  the  entire  area  between  real
                                                                 and  virtual  reality.  It  measures  the  entire  continuum,
            Virtual  Reality  (VR)  describes  a  completely     excluding  the  two  extreme  points,  and  includes  all
            computer-generated  environment  without  real       possible variations and combinations of real and virtual
            elements.  The  physical  reality  is  completely  hidden.   objects. This also explains why the three terms virtual
            This  means  that  the  user  immerses  himself  in  a  new   reality,  augmented reality  and mixed reality cannot  be
            world  and  feels  physically  present  in  this  simulated,   easily distinguished from one another.
            digital world. With the help of VR headsets, users can










                        Mixed Reality (MR) as a generic term is best described with Milgram's reality-virtuality continuum.

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