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P. 3
Immersive Technologies in Marketing:
Virtual-, Augmented-, Mixed- & Extended Reality
RESEARCH, ANALYSIS & TRENDS
COVID accelerated interest in VR games and media pg 4
XR technologies as access to the metaverse pg 5
Which industries will benefit the most from the metaverse? pg 7
Potential of immersive technologies pg 9
BEST PRACTICES & STRATEGIES
Relevance of gamification in marketing pg 12
Application scenarios of virtual reality in marketing pg 13
Metaverse powers the next generation of eCommerce pg 15
Immersive experiences with VR can be unprecedentedly effective in marketing pg 17
How do you measure immersive experiences? pg 19
COMPANIES & CAMPAIGNS
ValueChampion is launching a Web 3.0 Metaverse finance world pg 21
Reboots statistical revelations on cyber threats in Asia pg 22
TECHNOLOGIES & PRODUCTS
Implementing HTML5 games easily with AnyManager GAMES pg 25
NFT transactions limited by market controversy pg 26
BUZZWORDS
What exactly is the metaverse? pg 27
pg 29
APPOINTMENTS & ANNOUNCEMENTS
pg 33
IMPRINT