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RESEARCH, ANALYSIS & TRENDS










































       XR technologies as access to the


       metaverse



       Since  the  Facebook,  Inc.,  group  was  renamed   "In  recent  years,  we  have  noticed  a  large  number  of
       Meta  Platforms,  Inc.,  the  term  "metaverse"  has   terms that are sometimes used imprecisely, incorrectly
       rapidly gained in importance and in this context    and  inconsistently,"  says  Prof.  Florian  Alt  from  the
       the  terms  augmented  reality  (AR)  and  virtual   CODE research center at the University of the Federal
       reality (VR) too.                                   Armed  Forces  in  Munich.  “We  took  this  as  an  oppor-
                                                           tunity to work out new definitions with leading experts
       An international, interdisciplinary team of researchers is   from the XR community and to describe the differences
       working intensively on researching these concepts and   theoretically.”  After  about  a  year  of  work,  a  practical
       revealed  that  the  term  metaverse  is  often  used  as  a   overview framework has now emerged, called the xRe-
       synonym for AR and VR apps. Prof. Philipp Rauschna-  ality Framework.
       bel, from the University of the Federal Armed Forces in
       Munich,  however,  points  out  that  AR  and  VR  are  just   “Unlike  previous  models,  we  are  not  looking  at  these
       the gateways to the metaverse – comparable to how a   new reality formats from a technical point of view, but
       smartphone or browser enables access to today's Inter-  from a user perspective," says Rauschnabel, question-
       net.                                                ing whether the physical environment is part of the ex-
                                                           perience or not. “If so, then it's AR, if not, then it's VR,"
       The scientist emphasizes that the term metaverse has   he concludes.
       so far been more of a vision than an existing concept.
       Colloquially, the metaverse can also be described as a   Most VR applications take place via head mounted dis-
       headless  and  decentralized  3D  interaction  space  that   plays,  commonly  known  as  VR  glasses.  AR  applica-
       reflects communities and is accessible via XR, as well   tions,  however,  can  be  used  via  stationary  or  mobile
       as exhibiting properties of societies (e.g., transactions,   devices:  AR  glasses,  for  example,  are  approaching
       presence  of  people  in  the  form  of  avatars  or  curren-  market  maturity  and  patents  for  smart  contact  lenses
       cies).                                              point to the future.



       August 2022: Immersive Technologies in Marketing   5
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